Custom Scenario Name:                   Kursk
Scenario Starting Date:                 July 05, 1943
Maximum Scenario Duration:              21 turns (3 turns/day)

Scenario Author:               		Nacucchi Silvio (Italy)
Author's E-mail Address:                s.nacucchi@iol.it
Last Scenario Revision Date:           	May 16, 2000
Version 1.0


Background
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The operation Zitadelle was one of the most important battles of the WW II. Kursk marked the ebbing of the tide that would not stop until Germany itself lay in ruins.

All the kinds of units in the scenario respected exactly the ratio between the two sides.
The great number of units (infantry, tanks, airplanes, artillery, AT and AA guns) involved in the battle are calculated (with a tedious work) and balanced to respect the reality.

If you are interested to see more information about the battle of Kursk take a look in this site (very great !!):

http://dspace.dial.pipex.com/town/avenue/vy75/toe.htm


Victory Conditions
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Only for Human german player.

German side: 	Total victory: Hold all objectives
		Minor victory: Hold three objectives.


Remarks
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It's a scenario of great difficulty level for the human player.
Planning with care your "Schwerpunkt": Russian can drain rapidly your forces because have a great superiority of forces engaged in the battle and a good entrenchment level. 
Therefore don't waste you forces and your time.
It's a race against the time before the western allied landing in Sicily...

 
Scenario Prepared for Tortoise Page
http://www.fortunecity.com/meltingpot/oxford/285/tortoise.html
