Scenario Title: Dunkirk
Game: Allied General (SSI)
Author: Dirk Cremer
Authors mail adress: webmaster@HerrGeneral.de
Time: May 1940

++++ Eine deutsche Anleitung zur Installation der Szenarien findest Du auf der ++++ 
++++ HERR GENERAL website unter www.HerrGeneral.de (deutschsprachig) in der    ++++ 
++++ Sektion "Service", Menuepunkt "Installationsfhrer"                       ++++

Description:
Due to a "Haltebefehl" of Hitler, the german forces didn't attack Dunkirk seriously. 
Hitler thought that a peace-treatment with England would be possible, if the brits 
can evade home. Churchill never thought about it, but what might have happened if 
Hitler wasn't so naive...

Remarks:
It's not easy to create an "escape-scenario" (who runs away fast enough, wins) with the 
common AG rules. According to the historical events, in the case of Dunkirk you have to try to 
ship all your troops to England as fast as you can, but if you do so, the objectives fall 
into enemy hands and Germany wins.
Trying to solve this special problem, I assume that if the attacker takes the victory objectives 
in time, he prevent the defender from escaping. That means, the troops you see on the map are
the (fighting) force that try to keeps the Krauts away until the (invisible) mass of the french 
and british troops can evade.

Installation:
Copy the scenario file (e.g. game0xx.scn) in the scenario-subdirectory of your
Allied General directory. The number of the scenario (e.g. game002.scn) is 
corresponding to the scenario numbers of the Allied General scenario selection
screen (e.g. to start the game002.scn, you have to click on the "El Agheila"
scenario, the number 3 belongs to "Crusader", the "Tripoli" scenario should be 
the game006.scn etc.).
Don't be afraid to overwrite the original scenario. On the AG CD in the AG/scenario 
directory you'll always find the original files. Just copy them back.
If there comes a "mapnames.str" and/or a "panzequp.eqp" in this zip-file, 
copy this files to the data-subdirectory of your Allied General directory.
They often only work with this specific scenario. If you want to play "normal"
AG scenarios, you've to copy the original files back to the data-subdirectory. You'll
find the originals in the AG/data subdirectory of your AG CD.

NOTE: In the dialog-box "Preferences", which appears after choosing a scenario,
you'll find the two options "Show Hidden Units" and "Show Opponent Moves". The
default is 'deactivated'. Normally you can activate them if you like to
do so, but note that there're some custom scenarios which crash your system when 
ACTIVATING this options. This crash will do no harm, just let them deactivated 
and have fun...

Victory conditions
Regardless of the message on the "scenario-end-screen" (e.g. Axis victory), the
scenario is designed in this manner: the attacker ALWAYS have to take ALL the 
victory objectives. If the attacker fails to do so, it's a loss for his side !